// LuminServer.cpp : Defines the entry point for the console application.
//

#include "stdafx.h"
#include "Server.h"
#include "Listener.h"

int _tmain(int argc, _TCHAR* argv[])
{
	Lumin::Win32::CServer base;
	Lumin::Win32::CListener listen(8000);
	listen.Start();
	while(1)
	{
		base.WaitForShutdownToComplete();
	}
	return 0;
}

